Okay this really isn't rpg related but I wanted to get them archived so I can find them later.
There will be 4 games. Two on Saturday and Two on Sunday. First Game starts at Noon each day.
You will have 30 Minutes to set up and 2 hours to play each game. If you are in the middle of a turn when time is called you will be allowed to finish.
1800 Point Army. You will use the same army for each battle. Please send me your army list before the tournament, preferably in Army Builder format.
In order to be completly fair, I will send out my army list to everyone a few days before the tournament so you can see it before I see your army lists.
Your army doesn't have to be fully painted. Any Non-GW miniatures must be approved beforehand.
I will be the tournament judge and administrator. I'm not going to arbitrate any rules disputes though. You can either figure it out or roll a d6. Keep on mind if you argue about rules too much you will run out of time.
Its possible we will end up with an un-even number of players so I will play or sit out depending on how many people we have each day.
Each battle will have a specified Scenario with specific conditions for victory.
We will be using some scenario special rules so read up on those if you are not familiar with them.
There won't be any full "night-fight" games but there may be a scenario that start or end at night.
I'll email out the scenarios a few days before.
There will be 4 tables set up, each with Terrain. Feel free to rearrange the terrain if you like. One board will include buildings, I'll give a short run-down of the city fight rules for the people using that board each time. There's not much to them really.
The tournament will be a modified round robin. Everyone will be randomly matched up for the first round, after that I will match you up based on whether you won or lost and who you have played already.
The Overall winner will be determined by the best record. Wins are worth 2 Points, Draws are worth 1 point for each player, Losses are worth 0.
In case of a tie, we'll vote, or flip a coin or see who can throw a sqaut the furthest.
Winner gets 1 crunchy taco, a handsome certificate, and more importantly bragging rights for a year.
At the end of the tournament everyone will get two votes for their "Favorite army to play against" There may or may not be a prize for this.
Beer is highly encouraged and recommended.
Please bring any and all terrain you have. I don't have enough for 4 tables. We'll also need some extra boards. I have 1 and am planning on buying at least one more.
Bring your own Rulebooks, Codex, Measuring Tapes and Dice. I don't have enough for everyone.
Bring multiple copies of your army list.
Here are the scenarios for the tournament. They are straight out of the 4th Edition rulebook with a few modifications. I suggest reading them over and reviewing the special rules for the scenarios. Also pay close attention to the "Scoring Units" Table under the victory points rule, you'll want to know those. Let me know if you have any questions about the scenarios.
Game 1
Cleanse
Rules : Deep Strike, Infiltrate
Victory: Whoever controls the most table quarters.
Game 2
Recon
Rules: Deep Strike, Infiltrate, Escalation, Reserves, Victory Points
NOTE: In an escalation game only troops without transports, scouts, and infiltrators are deployed on the board at the start of the game. All other units start in reserve. Use the reserves rule as written except that if you always get at least one unit in each turn. So if you roll and don't get any units you still get one.
Victory: Most Victory Points (Units ending the game in the enemy deployment zone count their own point value as victory points.)
Game 3
Secure and Control
Rules:Deep Strike,Infiltrate
Victory: Whoever controls the most loot counters.
Game 4
Seek and Destroy
Rules: Deep Strike, Infiltrate, Victory Points, Night Fighting
The first turn of this game is fought at night using the Night Fighting Rules.
Victory: Most Victory Points.
There will be 4 games. Two on Saturday and Two on Sunday. First Game starts at Noon each day.
You will have 30 Minutes to set up and 2 hours to play each game. If you are in the middle of a turn when time is called you will be allowed to finish.
1800 Point Army. You will use the same army for each battle. Please send me your army list before the tournament, preferably in Army Builder format.
In order to be completly fair, I will send out my army list to everyone a few days before the tournament so you can see it before I see your army lists.
Your army doesn't have to be fully painted. Any Non-GW miniatures must be approved beforehand.
I will be the tournament judge and administrator. I'm not going to arbitrate any rules disputes though. You can either figure it out or roll a d6. Keep on mind if you argue about rules too much you will run out of time.
Its possible we will end up with an un-even number of players so I will play or sit out depending on how many people we have each day.
Each battle will have a specified Scenario with specific conditions for victory.
We will be using some scenario special rules so read up on those if you are not familiar with them.
There won't be any full "night-fight" games but there may be a scenario that start or end at night.
I'll email out the scenarios a few days before.
There will be 4 tables set up, each with Terrain. Feel free to rearrange the terrain if you like. One board will include buildings, I'll give a short run-down of the city fight rules for the people using that board each time. There's not much to them really.
The tournament will be a modified round robin. Everyone will be randomly matched up for the first round, after that I will match you up based on whether you won or lost and who you have played already.
The Overall winner will be determined by the best record. Wins are worth 2 Points, Draws are worth 1 point for each player, Losses are worth 0.
In case of a tie, we'll vote, or flip a coin or see who can throw a sqaut the furthest.
Winner gets 1 crunchy taco, a handsome certificate, and more importantly bragging rights for a year.
At the end of the tournament everyone will get two votes for their "Favorite army to play against" There may or may not be a prize for this.
Beer is highly encouraged and recommended.
Please bring any and all terrain you have. I don't have enough for 4 tables. We'll also need some extra boards. I have 1 and am planning on buying at least one more.
Bring your own Rulebooks, Codex, Measuring Tapes and Dice. I don't have enough for everyone.
Bring multiple copies of your army list.
Here are the scenarios for the tournament. They are straight out of the 4th Edition rulebook with a few modifications. I suggest reading them over and reviewing the special rules for the scenarios. Also pay close attention to the "Scoring Units" Table under the victory points rule, you'll want to know those. Let me know if you have any questions about the scenarios.
Game 1
Cleanse
Rules : Deep Strike, Infiltrate
Victory: Whoever controls the most table quarters.
Game 2
Recon
Rules: Deep Strike, Infiltrate, Escalation, Reserves, Victory Points
NOTE: In an escalation game only troops without transports, scouts, and infiltrators are deployed on the board at the start of the game. All other units start in reserve. Use the reserves rule as written except that if you always get at least one unit in each turn. So if you roll and don't get any units you still get one.
Victory: Most Victory Points (Units ending the game in the enemy deployment zone count their own point value as victory points.)
Game 3
Secure and Control
Rules:Deep Strike,Infiltrate
Victory: Whoever controls the most loot counters.
Game 4
Seek and Destroy
Rules: Deep Strike, Infiltrate, Victory Points, Night Fighting
The first turn of this game is fought at night using the Night Fighting Rules.
Victory: Most Victory Points.
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